Worksheets · K to grade 5

A sheet to print, and a key that says what went wrong.

Twenty problems a sheet, a new sheet every day, made by the same problem makers the app plays. The key does not just mark: for every problem it lists the answers the common mistakes produce, so a wrong answer names its rule.

Addition facts to 20

Doubles, near doubles, and sums that cross ten, with a key that spots the rounding shortcut left unfinished.

Grade 1 · 1.OA.6

Addition with regrouping

Two- and three-digit sums that carry, with a key that says whether the ten was forgotten, written in, or carried to the wrong column.

Grades 1–2 · 2.NBT.5, 2.NBT.7 The guide

Hundreds, tens and ones

Write the number from its parts, including parts that are not tidy: 4 hundreds, 12 tens, 3 ones.

Grade 2 · 2.NBT.1

Comparing numbers and decimals

Three-digit pairs and decimal pairs, with the key that catches comparing by the ones digit or by how long the number looks.

Grades 2–4 · 2.NBT.4, 4.NF.7

Multiplication facts

Twenty facts from the twos to the nines, weighted toward the hard end of the table.

Grade 3 · 3.OA.7

Division facts and remainders

Ten facts, then two-digit quotients with remainders, including the ones with a zero in the middle of the answer.

Grades 3–4 · 3.OA.7, 4.NBT.6

Multi-digit multiplication

Two- and three-digit numbers times one digit, then two digits times two digits, with a key that names the missing row.

Grade 4 · 4.NBT.5

More sheets follow the guides: carrying, times tables, place value, rounding. Want one first? Tell us.